The magic wand tool is used for selecting all of one color primarily. Lasso tool, right below it, is pretty much the same thing works the same way. You can also change the shape from rectangular to circular by clicking and holding over the icon. To invert a selection press Control+Shift+I. Use this tool select something you wish to move alone or copy (control+C to copy and Control+V to paste). The marquee tool can select one area to work in specifically or many to make multiple selections hold shift key and make another selection. The nudge tool can be used with the keyboard arrows to move an image or selection pixel by pixel it can also be used to move images or selections 10 pixels by holding shift and pressing an arrow key (Shift+Up for example). Now for a second part just going over, first some very basic tools for spriting in Photoshop, then some helpful shortcuts. But consider joining my efforts.įirst, download UTILITY Win32 Sprite Animator: Īnd no sweat at least it's documented as to avoid future clashes and help anyone willing to join in with me or make sprites in their own style. But you can use this tool to make sprites for the Tethical engine in either size or your own format and size I reckon. You can use this format, or make your own in the new UTILITY Win32 Sprite Animator tool (to be updated very soon) I'm just posting this to document the order I've come up with so far. There's still a lot to be developed in this particular style, like monsters, or the way portraits ought to be made so any input is welcome and any efforts will be fully embraced. No colliding styles should be used in this engine, to put it as plainly as I can. But any sprite style can be used as long as an entire set is planned on or enough to use in a game. I'd be honored if anyone decided to make sprites to match this style and work with me. This is for anyone interested in seeing how I start the sprites for Tethical based on FFT's.
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